﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

using Zarion_Quest.Base;

namespace Zarion_Quest.LEVELS
{
    /// <summary>
    /// primeira fase de plataforma
    /// </summary>
    class Level1 : BaseLevel
    {
        public Level1()
            : base()
        {
        }

        public override void Update(GameTime gameTime)
        {
  
        }

        public override void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            
        }

    }
}
